I setup what I like to call a "basic" spread raid book that looks similar to what Holgerson and Briles are doing in the running game. It's a mix of old school, pro style runs, options, and the Air Raid passing game. I'm calling it the "Raider" offense.
I used this last night with Louisville to rack up over 300 yards rushing and 300 passing against FSU. The option series busted big runs. The passing game was consistent. I used it similar to a West Coast style (short passes with a few deep shots). I will typically come out in a pass and kill it if the run is there.
I am basing the offense out of split backs. It has the right mix of passes and runs. The only thing missing is the jet series, which I could get by adding F Twins Over or Wing Offset.
I use the spread formations when I want to force 1-on-1 matchups. The empty sets are used as a changeup and during the two-minute drill. If the offense stalls, I have a mini-scheme Urban Meyer has used for years out of the empty set that's a "check with me" between the bubble screen, four verts, stick, and QB blast.
The heavy sets I use for short yardage are Twin TE Slot Wk for a Wing T series, Split Offset TE for a wishbone series, and Slot F Wing for traditional ground and pound. If Slot F Wing had a bubble screen, counter, non-motion power play, it would be the best formation in the game.
Formations
- Split Offset (TE Slot package)
- Normal Y Slot
- Bunch
- Trey TE Offset
- Spread
- Trips Offset
- 4 WR Trio Offset Wk
- Empty Spread
- Empty Quads
- Twin TE Slot Wk
- Split Offset TE
- Slot F Wing
Play Concepts
- Runs:
- Inside zone
- Outside zone
- Power
- Counter Trey
- Buck sweep
- Jet Series:
- Jet sweep
- Jet load option
- Jet triple option
- PA Jet Pass
- PA Load option
- Option Series:
- Zone read
- Midline
- Triple option
- Speed option
- QB Blast
- QB Power
- Drop Back Passes:
- Mesh
- Stick/scat/spot
- Shallow cross
- Smash
- Sail/flood
- Verticals
- Slants
- Curls
- Corners
- Y Cross Flood
- Switch to one side/dig or smash to opposite side
- Rollout smash, spot, and POP passes
- Screens:
- Playaction:
- Various concepts (primarily flood and screens)