so i have kinda become obsessed with game planning part of madden they have like 30 plays for situations 1st down 2nd short 2nd med 2nd long 3rd short 3rd med 3rd long 4th short 4th med 4th long hail mary inside the five goalline goalline pass 2 min offense run out the the clock so your playbook has 500 plays but playing madden in franchise, if you played long enough you can just beat the cpu with stick skills,, not a challenge.. challenge is loading your playbook and let the cpu run your plays the challenge is setting up the playcalling to be balanced so the opposing team cant adjust to your gameplan and shut your offense down if you try to run too much, defense shuts down the run. run slants too much on 2nd and med. they adjust and shut it down, have too many vertical plays calls on 3rd and long, INT city trick is finding certain plays that open up other plays. example play i really like out of certain formation for a cetain down and distance - worked for a bit but after a game or 2, the play got shut down every time it was called. so had to implement like 3 other plays from the same formation to open it back up each play has a 5 star rating. the higher the star rating - the more likely it is to be called - so balancing run vs pass vs inside run to outside run to short vs long or med pass plays is pretty challenging then balancing all the plays with different formations.. NERD ALERT!!!!!